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Posted in category news at 2026-01-22 12:58:24 by [ADMIN]DWBaHu0

๐Ÿšง Work in Progress โ€“ Difficulty-Based Drop Scaling

๐Ÿ‘€ Sneak peek of what we are working on right now

This is NOT live
This is NOT accessible
This is internal testing only ๐Ÿงช

๐Ÿ’ก What we are building

A new drop system where loot scales with the difficulty you choose.
โฌ†๏ธ Higher difficulty
โš”๏ธ Higher risk
๐ŸŽ Better rewards

You push harder content.
The game actually rewards you for it.

๐Ÿงฉ What is being tested

  • ๐ŸงŸ Monster drops scale with Boost Difficulty
  • ๐Ÿงฐ Treasure chests scale step by step
  • ๐Ÿ‘‘ Boss drops improve with higher difficulty
  • ๐Ÿ“Š Controlled scaling, no crazy inflation

๐ŸŸ Test focus

Eternal Chaos Arena is used as the main testing ground.
It lets us validate balance across mobs, chests, and bosses.

โš ๏ธ Important

  • Everything shown is work in progress
  • Values can and will change
  • This post is for transparency, not a release announcement

We are sharing this so you can see where the server is heading.
More info once testing is locked ๐Ÿ”’โœจ